Play labs for bold games — rapid prototypes, arcade polish, and community-driven sprints that push interactive limits.
We ship playful experiments like arcade prototypes and micro-worlds. Join, play, and give feedback—your notes turn into design fuel.
A sprint-friendly pipeline that turns ideas into playable loops within days. Low friction, high iteration.
Focus on tactile feedback, readable HUDs, and neon-sculpted audio so every interaction feels crisp.
Players join weekly playtests, propose mechanics, and vote on the features that go into the next build.
A nimble showcase of playable frames, HUD sketches, and level snippets. Browse asymmetric shots, masked frames and neon overlays.
“The micro-loop in Breaks built around a single button is absurdly compelling. It taught our team that constraint is freedom.”
“Weekly sprints make the work feel alive. I saw an idea go from sketch to sticky mechanic in three sessions.”
Clarity first: players must understand cause and effect.
Load fast, play fast, iterate faster.
Try absurd combos; some will surprise you.
Join a playtest or drop a mechanic idea. We ship small, frequent builds and credit contributors.
Every run bills as a small release. No accounts, no gate—just instructions, a build, and a feedback channel. Microinteractions and HUD badges guide early players through the most fragile systems.
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